diff --git a/assets/map/_states.map b/assets/map/ET.map similarity index 100% rename from assets/map/_states.map rename to assets/map/ET.map diff --git a/assets/map/states.map b/assets/map/test.map similarity index 100% rename from assets/map/states.map rename to assets/map/test.map diff --git a/engine/src/main.cpp b/engine/src/main.cpp index e8a91aa..b31811c 100644 --- a/engine/src/main.cpp +++ b/engine/src/main.cpp @@ -44,7 +44,7 @@ int main(int argc, char **argv) Engine::assetManager->LoadDir(ee_assets::MATERIAL, "assets/materials"); // Load assets - Engine::assetManager->LoadAsync(ee_assets::MAP_MESH, "assets/map/regions.map"); + Engine::assetManager->LoadAsync(ee_assets::MAP_MESH, "assets/map/ET.map"); Engine::assetManager->LoadAsync(ee_assets::SAVE, "assets/scenarios/empires.save"); // Setup input manager TODO: builder @@ -53,7 +53,7 @@ int main(int argc, char **argv) // Setup renderer TODO: builder Engine::renderer = reinterpret_cast(Allocate(window)); - ee_assets::AssetMapMesh &states = Engine::assetManager->FindOnce("assets/map/regions.map"); + ee_assets::AssetMapMesh &states = Engine::assetManager->FindOnce("assets/map/ET.map"); Engine::renderer->RegisterMapMesh(&states.content); //TODO: ShaderRefs builder from set of AssetMaterial @@ -78,9 +78,9 @@ int main(int argc, char **argv) // Setup Client TODO: builder Engine::client = Allocate(); - AssetHandle save = Engine::assetManager->Find("assets/scenarios/empires.save"); - Engine::client->LoadSave(save); - Engine::client->Init(); +// AssetHandle save = Engine::assetManager->Find("assets/scenarios/empires.save"); +// Engine::client->LoadSave(save); +// Engine::client->Init(); Engine::client->Start(); // Game loop diff --git a/sdk/map/_states.bmp b/sdk/map/maps/ET.map.bmp similarity index 100% rename from sdk/map/_states.bmp rename to sdk/map/maps/ET.map.bmp diff --git a/sdk/map/regions.bmp b/sdk/map/maps/regions.map.bmp similarity index 100% rename from sdk/map/regions.bmp rename to sdk/map/maps/regions.map.bmp diff --git a/sdk/map/states.bmp b/sdk/map/maps/test.map.bmp similarity index 100% rename from sdk/map/states.bmp rename to sdk/map/maps/test.map.bmp diff --git a/sdk/map/run.cmd b/sdk/map/run.cmd index 21b3933..c33f181 100644 --- a/sdk/map/run.cmd +++ b/sdk/map/run.cmd @@ -1,2 +1,6 @@ @echo off -"%CD%/../../out/build/DEBUG/sdk/map/convert_map.exe" regions.bmp ../../assets/map/regions.map \ No newline at end of file + +set ASSETS=../../assets +set COMPILE=%CD%/../../out/build/DEBUG/sdk/map/convert_map.exe + +for %%F in (maps/*) do %COMPILE% "maps/%%~nF.bmp" "%ASSETS%/map/%%~nF" && echo "Compiled: %%~nF"