Find map provs contour

This commit is contained in:
legatt 2026-01-20 00:56:53 +03:00
parent 90b28158be
commit a157492b4b
12 changed files with 287 additions and 3 deletions

5
.vscode/settings.json vendored Normal file
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@ -0,0 +1,5 @@
{
"cmake.debugConfig": {
"args": ["D:/PROJECTS/EtrediaEmpires/sdk/map/provinces.bmp", "D:/PROJECTS/EtrediaEmpires/sdk/map/provinces.map"]
}
}

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@ -10,6 +10,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project (EtrediaEmpires)
add_subdirectory(sdk/map)
add_subdirectory(sdk/materials)
add_subdirectory(utils)
add_subdirectory(p7lib)

0
assets/map/provinces.map Normal file
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@ -25,6 +25,7 @@ file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS
find_package(Boost REQUIRED COMPONENTS lockfree)
find_package(xxHash CONFIG REQUIRED)
find_package(glfw3 CONFIG REQUIRED)
find_package(glm CONFIG REQUIRED)
# Link library
@ -38,6 +39,7 @@ target_link_libraries(${PROJECT_NAME} PRIVATE Boost::lockfree)
target_link_libraries(${PROJECT_NAME} PRIVATE xxHash::xxhash)
target_link_libraries(${PROJECT_NAME} PRIVATE p7)
target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
target_link_libraries(${PROJECT_NAME} PRIVATE glm::glm)
target_include_directories(${PROJECT_NAME} PUBLIC include/)

45
sdk/map/CMakeLists.txt Normal file
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@ -0,0 +1,45 @@
cmake_minimum_required (VERSION 3.8)
if (POLICY CMP0141)
cmake_policy(SET CMP0141 NEW)
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>")
endif()
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project (convert_map)
# find_package(glm CONFIG REQUIRED)
add_executable(${PROJECT_NAME} convert_map.cpp)
# target_link_libraries(${PROJECT_NAME} PRIVATE glm::glm)
# target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_SOURCE_DIR}/engine/include/)
if (CMAKE_VERSION VERSION_GREATER 3.12)
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD 20)
endif()
file(GLOB MAP_FILES "${CMAKE_CURRENT_SOURCE_DIR}/*.bmp")
set(COMPILED_DIR "${CMAKE_SOURCE_DIR}/assets/map")
foreach(MAP ${MAP_FILES})
get_filename_component(MAP_NAME ${MAP} NAME_WE)
set(OUT_FILE "${COMPILED_DIR}/${MAP_NAME}.map")
add_custom_command(
OUTPUT ${OUT_FILE}
COMMAND ${PROJECT_NAME} ${MAP} ${OUT_FILE}
DEPENDS ${MAP}
COMMENT "Converting map ${MAP_NAME}"
VERBATIM
)
list(APPEND COMPILED_BINARIES ${OUT_FILE})
endforeach()
add_custom_target(compile_maps ALL
DEPENDS ${COMPILED_BINARIES}
)

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sdk/map/_provinces.bmp Normal file

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230
sdk/map/convert_map.cpp Normal file
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@ -0,0 +1,230 @@
#include <filesystem>
#include <fstream>
#include <iostream>
#include <cstdint>
#include <vector>
#include <unordered_map>
#include <queue>
#include <algorithm>
#include <limits>
#define bytes(value) reinterpret_cast<const char*>(value)
#pragma pack(push, 1)
struct BMPFileHeader {
uint16_t bfType;
uint32_t bfSize;
uint16_t bfReserved1;
uint16_t bfReserved2;
uint32_t bfOffBits;
};
struct BMPInfoHeader {
uint32_t biSize;
int32_t biWidth;
int32_t biHeight;
uint16_t biPlanes;
uint16_t biBitCount;
uint32_t biCompression;
uint32_t biSizeImage;
int32_t biXPelsPerMeter;
int32_t biYPelsPerMeter;
uint32_t biClrUsed;
uint32_t biClrImportant;
};
struct BGR { uint8_t b,g,r; };
#pragma pack(pop)
struct vertex { float x,y; };
struct BGRHash {
size_t operator()(const BGR& c) const noexcept {
return (c.r<<16)|(c.g<<8)|c.b;
}
};
bool operator==(const BGR&a,const BGR&b){
return a.r==b.r && a.g==b.g && a.b==b.b;
}
BGR EMPTY_COLOR{255,255,255};
uint8_t* imageData;
uint8_t* tempImageData;
size_t width,height,rowSize;
std::unordered_map<BGR,std::vector<std::vector<size_t>>,BGRHash>
pixelsPerProvincesPerState;
inline BGR getPixelSafe(size_t r,size_t c){
if(r>=height||c>=width) return EMPTY_COLOR;
return *reinterpret_cast<BGR*>(
imageData + r*rowSize + c*3
);
}
inline BGR getPixelSafeIndex(size_t i){
return getPixelSafe(i/width,i%width);
}
/* ================= FLOOD FILL ================= */
void FloodFill(){
size_t size=width*height;
for(size_t i=0;i<size;i++){
if(*reinterpret_cast<BGR*>(tempImageData + (i/width)*rowSize + (i%width)*3)==EMPTY_COLOR)
continue;
BGR color=*reinterpret_cast<BGR*>(tempImageData + (i/width)*rowSize + (i%width)*3);
std::vector<size_t> prov;
std::queue<size_t> q;
q.push(i);
while(!q.empty()){
size_t n=q.front(); q.pop();
BGR& px=*reinterpret_cast<BGR*>(tempImageData + (n/width)*rowSize + (n%width)*3);
if(px!=color) continue;
px=EMPTY_COLOR;
prov.push_back(n);
if(n>=width) q.push(n-width);
if(n+width<size) q.push(n+width);
if(n%width) q.push(n-1);
if(n%width+1<width) q.push(n+1);
}
pixelsPerProvincesPerState[color].push_back(prov);
}
}
/* ================= MOORE ================= */
struct offset{int8_t x,y;};
static const offset moore[8]={
{1,0},{1,-1},{0,-1},{-1,-1},
{-1,0},{-1,1},{0,1},{1,1}
};
bool MooreStep(size_t cur,size_t prev,BGR id,size_t& next){
int cr=cur/width, cc=cur%width;
int pr=prev/width,pc=prev%width;
int dx=cc-pc, dy=cr-pr;
int startDir=0;
for(int i=0;i<8;i++)
if(moore[i].x==dx&&moore[i].y==dy)
startDir=(i+6)&7;
for(int k=0;k<8;k++){
int d=(startDir+k)&7;
int nr=cr+moore[d].y;
int nc=cc+moore[d].x;
if(getPixelSafe(nr,nc)==id){
next=size_t(nr)*width+size_t(nc);
return true;
}
}
return false;
}
/* ================= FIND CONTOUR ================= */
size_t FindStart(const std::vector<size_t>&prov,BGR id){
for(size_t i:prov){
size_t r=i/width,c=i%width;
if(getPixelSafe(r-1,c)!=id||
getPixelSafe(r+1,c)!=id||
getPixelSafe(r,c-1)!=id||
getPixelSafe(r,c+1)!=id)
return i;
}
return std::numeric_limits<size_t>::max();
}
void FindContour(){
for(auto&[state,provs]:pixelsPerProvincesPerState){
for(auto&prov:provs){
if(prov.empty()) continue;
BGR id=getPixelSafeIndex(prov[0]);
size_t start=FindStart(prov,id);
if(start==std::numeric_limits<size_t>::max()) continue;
std::vector<size_t> contour;
contour.push_back(start);
size_t cur=start;
size_t prev = (start % width > 0) ? start - 1 : start + 1;
const size_t MAX=prov.size()*8;
for(size_t i=0;i<MAX;i++){
size_t next;
if(!MooreStep(cur,prev,id,next)) break;
if(next==start) break;
contour.push_back(next);
prev=cur;
cur=next;
}
prov.swap(contour);
}
}
}
/* ================= STUBS ================= */
void Aproximate(size_t){}
void Triangulate(){}
/* ================= OUTPUT ================= */
void GenVertices(std::ofstream&out){
uint32_t sc=pixelsPerProvincesPerState.size();
out.write(bytes(&sc),4);
for(auto&[s,provs]:pixelsPerProvincesPerState){
out.write(bytes(&s),3);
uint32_t pc=provs.size();
out.write(bytes(&pc),4);
for(auto&p:provs){
uint32_t vc=p.size();
out.write(bytes(&vc),4);
for(size_t i:p){
vertex v{float(i%width),float(i/width)};
out.write(bytes(&v),sizeof(v));
}
}
}
}
/* ================= MAIN ================= */
int main(int argc,char**argv){
std::ifstream fin(argv[1],std::ios::binary);
std::ofstream fout(argv[2],std::ios::binary);
BMPFileHeader fh;
BMPInfoHeader ih;
fin.read((char*)&fh,sizeof(fh));
fin.read((char*)&ih,sizeof(ih));
width=ih.biWidth;
height=ih.biHeight;
rowSize=(width*3+3)&~3;
std::vector<uint8_t> img(rowSize*height);
std::vector<uint8_t> tmp(rowSize*height);
fin.seekg(fh.bfOffBits);
fin.read((char*)img.data(),img.size());
fin.seekg(fh.bfOffBits);
fin.read((char*)tmp.data(),tmp.size());
imageData=img.data();
tempImageData=tmp.data();
FloodFill();
FindContour();
Aproximate(0);
Triangulate();
GenVertices(fout);
}

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@ -41,6 +41,6 @@ foreach(MAT ${MATERIAL_FILES})
list(APPEND COMPILED_BINARIES ${OUT_FILE})
endforeach()
add_custom_target(compile_assets ALL
add_custom_target(compile_material_assets ALL
DEPENDS ${COMPILED_BINARIES}
)

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@ -9,7 +9,7 @@
using json = nlohmann::json;
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(
AssetMaterial,
AssetVulkanMaterial,
vertexShaderAssetID,
fragmentShaderAssetID,
renderType,
@ -51,7 +51,7 @@ int main(int argc, char **argv)
data[key] = assetId;
}
AssetMaterial material = data.get<AssetMaterial>();
AssetVulkanMaterial material = data.get<AssetVulkanMaterial>();
fout.write(reinterpret_cast<const char*>(&material), sizeof(material));
fin.close();
@ -60,6 +60,7 @@ int main(int argc, char **argv)
catch (const std::exception &e)
{
std::cerr << e.what() << std::endl;
return 1;
}