5 Commits

Author SHA1 Message Date
481512689b Rml initialization and rendering 2026-06-11 21:31:42 +03:00
7ec8c82569 Major SDK improvements + Cap'n Proto assets format 2026-04-27 03:43:45 +03:00
3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00
0ff3a35ed3 Refactor and Magnum integration 2026-01-18 20:47:45 +03:00
0062aa85e5 Renderer thread base
- Renderer class
- Vulkan and RmlUi moved from main to Renderer thread
2025-08-08 20:25:47 +03:00