9a258f7443
Asset Manager
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- Class for threaded load and read assets from virtual file system
2025-08-23 16:28:12 +03:00
2a8abd04d8
Frame Views
2025-08-19 16:32:26 +03:00
1aae507c11
Vulkan swapchain
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- Filter devices with swapchain present support
- Configure swapchain and images
2025-08-13 23:59:48 +03:00
7e59a9d2d7
Vulkan surface and queues
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- Vulkan SDL surface creation
- Present support check in device selection
- Present queue family and queue
2025-08-12 16:48:13 +03:00
721e5afbac
Vulkan device initialization and compilation utils
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- Vulkan initialization moved to InitVulkan()
- Renderer thread processes commands from main thread
- SetupDevice() for select physical device and queue families, create logical device and queues.
2025-08-11 23:51:08 +03:00
0062aa85e5
Renderer thread base
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- Renderer class
- Vulkan and RmlUi moved from main to Renderer thread
2025-08-08 20:25:47 +03:00
32f4597c4d
Base frontend module
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- Naming style migrated to camel-case
- P7lib logger sources added
- Vcpkg manifest, CMake presets and build moved to root
- SDL2, Vulkan and RmlUi dependencies added
- Logger LOG macro added
- Logger configuration
- SDL2 window configuration
- Vulkan configuration
- RmlUi configuration
- SDL event loop
2025-08-08 00:07:32 +03:00