cmake_minimum_required (VERSION 3.8) if (POLICY CMP0141) cmake_policy(SET CMP0141 NEW) set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$,$>,$<$:EditAndContinue>,$<$:ProgramDatabase>>") endif() set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) project (convert_map) # find_package(glm CONFIG REQUIRED) add_executable(${PROJECT_NAME} convert_map.cpp) # target_link_libraries(${PROJECT_NAME} PRIVATE glm::glm) # target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_SOURCE_DIR}/engine/include/) if (CMAKE_VERSION VERSION_GREATER 3.12) set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD 20) endif() file(GLOB MAP_FILES "${CMAKE_CURRENT_SOURCE_DIR}/*.bmp") set(COMPILED_DIR "${CMAKE_SOURCE_DIR}/assets/map") foreach(MAP ${MAP_FILES}) get_filename_component(MAP_NAME ${MAP} NAME_WE) set(OUT_FILE "${COMPILED_DIR}/${MAP_NAME}.map") add_custom_command( OUTPUT ${OUT_FILE} COMMAND $ ${MAP} ${OUT_FILE} DEPENDS ${MAP} ${PROJECT_NAME} COMMENT "Converting map ${MAP_NAME}" VERBATIM ) list(APPEND COMPILED_BINARIES ${OUT_FILE}) endforeach() add_custom_target(compile_maps ALL DEPENDS ${COMPILED_BINARIES} )