#include void ee_ecs::world::update() { mining(this->registry); } void ee_ecs::world::spawn_enterprise(const bool is_building, const ACTION_TYPE action, const entt::entity state, const enterprise_defaults defaults) { entt::entity entity = this->registry.create(); auto &enterprise_c = this->registry.emplace(entity); enterprise_c.is_building = is_building; enterprise_c.state = state; auto &container_c = this->registry.emplace(entity); container_c = defaults.container; switch (action) { case ACTION_TYPE::MINING: { auto& miner_c = this->registry.emplace(entity); miner_c.resource = defaults.resource_target; miner_c.value = defaults.base_efficiency_flat; break; } default: break; } } entt::registry& ee_ecs::world::get_registry() {return this->registry;}