#include "components/container.h" #include "components/enterprise.h" #include "components/miner.h" #include "components/tags.h" #include #include struct SystemsTest : testing::Test { entt::registry registry; entt::entity state; entt::entity miner; void SetUp() { // Create state state = registry.create(); registry.emplace(state); registry.emplace(state); // Create miner enterprise miner = registry.create(); registry.emplace(miner, false, state); registry.emplace(miner); registry.emplace(miner); } void TearDown() { } };