2026-02-18 17:00:04 +03:00

17 lines
271 B
C++

export module GameData;
import std;
export namespace ee_data
{
struct Subject
{
std::uint32_t tag;
std::uint32_t color;
std::vector<std::uint32_t> regions;
};
struct GameState
{
std::vector<Subject> subjects;
};
}