- Enterprises have action type, money, salary and bankruption status - Enterprise add and multiply functions replaced with setters - Delivery contracts have cost, distance and sponsor reference. Value renamed to amount - Integer values use static sizes types - Action CONTAIN renamed to STORE - Enterprises skip their action if is bankrupt - Delivering transfers money from sponsor to deliverer due contract - Enterprise routine system processes salaries and bankruptcy - ee_ecs data structures renamed with snake_case - Get enterprises info request
15 lines
463 B
C++
15 lines
463 B
C++
#pragma once
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#include <entt/entt.hpp>
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namespace ee_economy
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{
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void enterprise_routine(entt::registry& registry);
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void mining(entt::registry& registry);
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// void producing(entt::registry& registry);
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void delivering(entt::registry& registry);
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// void storaging(entt::registry& registry); // consume money for storage time
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// void destructing(entt::registry& registry);
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// void building(entt::registry& registry);
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// void trading(entt::registry& registry);
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} |