EtrediaEmpires/engine/modules/DataChannel.cppm
legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

24 lines
343 B
C++

module;
export module DataChannel;
export
{
class IDataChannel
{
public:
// virtual void Request() = 0;
// virtual void Listen() = 0;
// virtual void Mute() = 0;
};
class NetworkChannel final : public IDataChannel
{
};
class ThreadChannel final : public IDataChannel
{
};
}