legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

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C++

#ifndef ETREDIAEMPIRES_UTILS_HPP
#define ETREDIAEMPIRES_UTILS_HPP
#define MAP_WORKER_COMMAND(TCommand, method) [this](TCommand &cmd) {this->method(cmd);}
#endif //ETREDIAEMPIRES_UTILS_HPP