legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

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C++

#ifndef ETREDIAEMPIRES_PLATFORM_HPP
#define ETREDIAEMPIRES_PLATFORM_HPP
#ifdef _WIN32
#include <Windows.h>
#endif
#ifdef __linux__
#endif
#endif //ETREDIAEMPIRES_PLATFORM_HPP