EtrediaEmpires/frontend/include/compile_config.hpp
legatt 721e5afbac Vulkan device initialization and compilation utils
- Vulkan initialization moved to InitVulkan()
- Renderer thread processes commands from main thread
- SetupDevice() for select physical device and queue families, create logical device and queues.
2025-08-11 23:51:08 +03:00

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C++

#pragma once
#if !_DEBUG | NDEBUG
#define P7_SINK L"/P7.Sink=FileTxt"
#else
#define P7_SINK L"/P7.Sink=Console"
#endif
#if !APP_VERSION
#define MAJOR_VERSION 0
#define MINOR_VERSION 0
#define PATCH_VERSION 0
#endif