legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

17 lines
272 B
C++

export module Actions;
import Input;
export
{
class Actions
{
public:
static ee_engine::InputHandlers mappings;
private:
static void Zoom(float dx, float dy);
static void MapScroll(float dx, float dy);
Actions();
};
}