- Migrated to C++20 modules - Worker and ThreadedWorker base classes for interthread systems - Client class for server transport and converting game data models to render data (views) - Update provinces render data from Client - Renderer handles commands now
17 lines
272 B
C++
17 lines
272 B
C++
export module Actions;
|
|
import Input;
|
|
|
|
export
|
|
{
|
|
class Actions
|
|
{
|
|
public:
|
|
static ee_engine::InputHandlers mappings;
|
|
|
|
private:
|
|
static void Zoom(float dx, float dy);
|
|
static void MapScroll(float dx, float dy);
|
|
|
|
Actions();
|
|
};
|
|
} |