EtrediaEmpires/engine/modules/GLFWInput.cppm
legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

16 lines
241 B
C++

module;
#include <GLFW/glfw3.h>
export module GLFWInput;
import Input;
export {
class GLFWInput : public ee_engine::IInput
{
public:
GLFWInput(ee_engine::InputHandlers handlers);
void Poll() override;
};
}