- Migrated to C++20 modules - Worker and ThreadedWorker base classes for interthread systems - Client class for server transport and converting game data models to render data (views) - Update provinces render data from Client - Renderer handles commands now
25 lines
797 B
CMake
25 lines
797 B
CMake
cmake_minimum_required (VERSION 4.2.3)
|
|
|
|
set(CMAKE_CXX_STANDARD 23)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
set(CMAKE_CXX_SCAN_FOR_MODULES ON)
|
|
set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
|
|
|
|
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
|
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
|
|
|
if (POLICY CMP0141)
|
|
cmake_policy(SET CMP0141 NEW)
|
|
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>")
|
|
endif()
|
|
|
|
project (EtrediaEmpires LANGUAGES CXX)
|
|
|
|
add_subdirectory(sdk/map)
|
|
add_subdirectory(sdk/assets)
|
|
add_subdirectory(p7lib)
|
|
add_subdirectory(utils)
|
|
add_subdirectory(server/lib)
|
|
add_subdirectory(engine-api)
|
|
add_subdirectory(renderers/magnum-renderer)
|
|
add_subdirectory(engine) |