EtrediaEmpires/CMakeLists.txt
legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

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CMake

cmake_minimum_required (VERSION 4.2.3)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_SCAN_FOR_MODULES ON)
set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if (POLICY CMP0141)
cmake_policy(SET CMP0141 NEW)
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>")
endif()
project (EtrediaEmpires LANGUAGES CXX)
add_subdirectory(sdk/map)
add_subdirectory(sdk/assets)
add_subdirectory(p7lib)
add_subdirectory(utils)
add_subdirectory(server/lib)
add_subdirectory(engine-api)
add_subdirectory(renderers/magnum-renderer)
add_subdirectory(engine)