- Migrated to C++20 modules - Worker and ThreadedWorker base classes for interthread systems - Client class for server transport and converting game data models to render data (views) - Update provinces render data from Client - Renderer handles commands now
5 lines
93 B
CMake
5 lines
93 B
CMake
include(${CMAKE_SOURCE_DIR}/cmake/library.cmake)
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set(LIB server)
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add_library_target(${LIB}) |