legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

15 lines
243 B
Modula-2

#ifndef MAP
#define MAP(name, color)
#endif
MAP(pepene, 0xAA00FF)
MAP(scarna, 0xFF007F)
MAP(dineria, 0xFFFF00)
MAP(perdania, 0x7FFF00)
MAP(arstinia, 0xFF0000)
MAP(alende, 0x0000FF)
MAP(zerandia, 0xFF5400)
MAP(mgahvatia, 0x5400FF)
#undef MAP