- Migrated to C++20 modules - Worker and ThreadedWorker base classes for interthread systems - Client class for server transport and converting game data models to render data (views) - Update provinces render data from Client - Renderer handles commands now
2 lines
103 B
Batchfile
2 lines
103 B
Batchfile
@echo off
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"%CD%/../../out/build/DEBUG/sdk/map/convert_map.exe" regions.bmp ../../assets/map/regions.map |