EtrediaEmpires/sdk/assets/saves/empires.save.json
legatt 3f965b2393 C++20 migration and Client
- Migrated to C++20 modules
- Worker and ThreadedWorker base classes for interthread systems
- Client class for server transport and converting game data models to render data (views)
- Update provinces render data from Client
- Renderer handles commands now
2026-02-10 04:12:04 +03:00

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JSON

{
"content": {
"subjects": [
{
"tag": "FSC",
"color": "#FF0000",
"regions": [
"pepene",
"scarna"
]
},
{
"tag": "UCB",
"color": "#0000FF",
"regions": [
"dineria",
"perdania",
"arstinia",
"alende",
"zerandia",
"mgahvatia"
]
}
]
}
}