EtrediaEmpires/assets/shaders/helloworld.vert.spv
legatt 2e0369ee2b Vertex buffers
- Fix RenderObject comparator for storing in set
- RenderObjects get ID on register
- Transfer queue family and queue
- Command buffers for transfer queue
- PipelineFactory constructor parameters combined in PipelineBinding structure
- GPU_Vertex and GPU_Buffer structures to map GPU memory data
- Vertex buffers for world and UI RenderObjects with staging
2025-10-04 20:46:15 +03:00

1.1 KiB